ZEGOCLOUD Mini Game Platform provides game resources and play-together services for developers through SDK and server-side API.
It stands out with its small size, rich game variety, and quick integration.
With this product, you can quickly implement single-player or multiplayer casual, competitive, or other types of mini games in various entertainment scenarios such as live streaming, voice chat rooms, and 1-on-1 chats.
This enhances the fun and interactivity of the scenes, increases user engagement, and promotes revenue growth.
Function | Description |
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Get game list |
Get all games supported by developer AppID. |
Get game details |
Includes game name, resolution, supported modes, etc. |
Function | Description |
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Get game activation code |
Before starting the game, obtain a unique game activation code to associate the game with the host, room, etc. |
Comment, like, and send gifts |
Inform the server of the audience's comments, likes, and gift-giving behaviors in the live room to generate game effects. |
Function | Description |
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Start cloud gaming |
Load the live comment-based game resources from the cloud so that the host can control the game. |
Stop cloud gaming |
End the cloud gaming to release resources. |
Start streaming the game |
Publish the game screen from the cloud to the ZEGOCLOUD RTC room, which can be played by the RTC room audience. |
Stop streaming the game |
Stop publishing the game screen from the cloud to the ZEGOCLOUD RTC room. |
Function | Description |
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Demo and source code |
Based on the ZEGO MiniGameEngine SDK, we combine mini games with live streaming, voice chat, game rooms, etc. in the demo and source code. You can refer to the resources to understand how to use the APIs and develop for your own business scenarios. |
The mini game platform developed by ZEGOCLOUD provides abundant live comment-based games and is easy to integrate.
A complete "bullet screen game + live streaming" solution that covers the entire process and is completely developed by ZEGOCLOUD, helping you to quickly integrate and monetize, with rich customer cases.
ZEGOCLOUD has deeply engaged in the RTC and live streaming fields for many years, strengthening rich foundations, and can provide developers with 500+ global nodes, achieving end-to-end latency as low as 200ms and up to 80% packet loss resistance for audio and video capabilities.
ZEGOCLOUD provides two live streaming solutions, supporting broadcasters to go live on both PC and mobile platforms (or web browsers), with more flexible scenarios.
You only need to enable ZEGOCLOUD services and can spend at a lower cost, compared to directly communicate with suppliers of games and cloud rendering services.