ZegoAudioEffectPlayer class abstract
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
getCurrentProgress(
int audioEffectID) → Future< int> - Get current playback progress.
-
getIndex(
) → int - Get audio effect player index.
-
getTotalDuration(
int audioEffectID) → Future< int> - Get the total duration of the specified audio effect resource.
-
loadResource(
int audioEffectID, String path) → Future< ZegoAudioEffectPlayerLoadResourceResult> - Load audio effect resource.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
int audioEffectID) → Future< void> - Pause playing audio effect.
-
pauseAll(
) → Future< void> - Pause playing all audio effect.
-
resume(
int audioEffectID) → Future< void> - Resume playing audio effect.
-
resumeAll(
) → Future< void> - Resume playing all audio effect.
-
seekTo(
int audioEffectID, int millisecond) → Future< ZegoAudioEffectPlayerSeekToResult> - Set the specified playback progress.
-
setPlaySpeed(
int audioEffectID, double speed) → Future< void> - Set the playback speed for a given audio effect. Both the local play speed and the publish speed are set. (separate settings are not supported).
-
setPlayVolume(
int audioEffectID, int volume) → Future< void> - Set local play volume for a single audio effect.
-
setPlayVolumeAll(
int volume) → Future< void> - Set local play volume for all audio effect.
-
setPublishVolume(
int audioEffectID, int volume) → Future< void> - Set publish volume for a single audio effect.
-
setPublishVolumeAll(
int volume) → Future< void> - Set publish volume for all audio effect.
-
setVolume(
int audioEffectID, int volume) → Future< void> - Set volume for a single audio effect. Both the local play volume and the publish volume are set.
-
setVolumeAll(
int volume) → Future< void> - Set volume for all audio effect. Both the local play volume and the publish volume are set.
-
start(
int audioEffectID, {String? path, ZegoAudioEffectPlayConfig? config}) → Future< void> - Start playing audio effect.
-
stop(
int audioEffectID) → Future< void> - Stop playing audio effect.
-
stopAll(
) → Future< void> - Stop playing all audio effect.
-
toString(
) → String -
A string representation of this object.
inherited
-
unloadResource(
int audioEffectID) → Future< void> - Unload audio effect resource.
-
updatePosition(
int audioEffectID, Float32List position) → Future< void> - Update the position of the audio effect player (audio source).
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited